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ManualBack to Snip <-- Previous Change | Next Change -->
| Diff Summary | |||||
|---|---|---|---|---|---|
| Title | Sailonline manual | Sailonline manual | |||
| Date | 2009-03-29 09:39:21 | 2010-03-18 13:02:54 | |||
| Editor | Jeroen Tiel | Jeroen Tiel | |||
| Tags | |||||
| 2009-03-29 09:39:21 by Jeroen Tiel | 2010-03-18 13:02:54 by Jeroen Tiel | ||||
|---|---|---|---|---|---|
| 25 | 25 | ||||
| 26 | Please note that you can also use a delayed comman | 26 | Please note that you can also use a delayed comman | ||
| > | d to be executed during the prestart phase - it ha | > | d to be executed during the prestart phase - it ha | ||
| > | s the same effect. | > | s the same effect. | ||
| 27 | 27 | ||||
| 28 | All boats start with a default preformance loss. | 28 | All boats start with a default preformance loss. | ||
| 29 | 29 | ||||
| n | 30 | The course, rounding buoys and the finish | n | 30 | The course, passing marks and the finish |
| 31 | ----------------------------------------- | 31 | ----------------------------------------- | ||
| n | 32 | The course is defined by a starting point, a numbe | n | 32 | The course is defined by a starting point, a numbe |
| > | r of rounding marks (buoys) and a finish line. Al | > | r of marks (floating buoys or land marks) to be p | ||
| > | l boats start at the starting point. The sequence | > | assed and a finish line to cross . All boats start | ||
| > | of the buoys are shown in the leaderboard which yo | > | at the starting point and are then to pass the bu | ||
| > | u can reach e.g. using the link in your client. Th | > | oys in the correct order and finally to cross the | ||
| > | en, simply sail around the buoys in the correct or | > | red finish-line as soon as possible. The next wayp | ||
| > | der and cross the red finish-line as soon as possi | > | oint to pass is indicated by the text e.g. "pass n | ||
| > | ble. Rounding of the buoys are registered automati | > | orth", "pass south" etc. Passing of the marks are | ||
| > | cally by the server and immediately announced in t | > | registered automatically by the server and immedia | ||
| > | he leaderboard. The rounding is registered when y | > | tely announced by changing the color of the previo | ||
| > | our boat is "in-the-middle" of last leg and the co | > | us leg and signaling next mark to pass. | ||
| > | ming next (a leg is the travel between two buoys). | ||||
| > | at the end just cross the finish line anywhere yo | ||||
| > | u like. When you do that your boat will be "glued" | ||||
| > | to the position where you crossed the line. Your | ||||
| > | finish time will also be announced in the leaderbo | ||||
| > | ard. | ||||
| 33 | |||||
| 34 | The passing of the mark is registered as your boat | ||||
| > | is "in-the-middle" of last leg and the coming nex | ||||
| > | t (a leg is the travel between two marks). Passing | ||||
| > | may be done in any direction. A registered pass i | ||||
| > | s never reclaimed which means that you may immedia | ||||
| > | tely turn back after a pass is registered if you l | ||||
| > | ike. | ||||
| 35 | |||||
| 36 | We now have the new waypoint server rules ready fo | ||||
| > | r release. These new rules enforces rounding of wa | ||||
| > | ypoints according to the arrows shown in the clien | ||||
| > | t. The new rules will be effective from approx. 21 | ||||
| > | .00 UTC tonight (18th March 2010). | ||||
| 37 | |||||
| 38 | At the end just cross the finish line anywhere you | ||||
| > | like. When you do that your boat will be "glued" | ||||
| > | to the position where you crossed the line. Your f | ||||
| > | inish time will also be announced in the leaderboa | ||||
| > | rd. | ||||
| 33 | 39 | ||||
| 34 | Steering | 40 | Steering | ||
| 35 | ---------- | 41 | ---------- | ||
| 36 | The basic way of steering is to either set at cons | 42 | The basic way of steering is to either set at cons | ||
| > | tant compass course (CC) which simply means that t | > | tant compass course (CC) which simply means that t | ||
| > | he boat will go in a "straight line". The other st | > | he boat will go in a "straight line". The other st | ||
| > | eering mode is to set up the boat to keep a consta | > | eering mode is to set up the boat to keep a consta | ||
| > | nt angle to the wind, to keep the true-wind-angle | > | nt angle to the wind, to keep the true-wind-angle | ||
| > | (TWA) constant. This means that if the wind change | > | (TWA) constant. This means that if the wind change | ||
| > | s in direction, the boat will change its heading t | > | s in direction, the boat will change its heading t | ||
| > | o maintain the wanted TWA. You can set any TWA in | > | o maintain the wanted TWA. You can set any TWA in | ||
| > | the range from 0 to 180 degrees where TWA=0 means | > | the range from 0 to 180 degrees where TWA=0 means | ||
| > | that the wind comes from straight ahead, TWA=180 m | > | that the wind comes from straight ahead, TWA=180 m | ||
| > | eans that the wind comes from behind and TWA=90 me | > | eans that the wind comes from behind and TWA=90 me | ||
| > | ans the wind in from starboard side. Negative TWA | > | ans the wind in from starboard side. Negative TWA | ||
| > | means wind in from port side (port=left). You can | > | means wind in from port side (port=left). You can | ||
| > | choose to steer directly or to delay the effects o | > | choose to steer directly or to delay the effects o | ||
| > | f a command by the use of delayed commands. You si | > | f a command by the use of delayed commands. You si | ||
| > | mply set up the steering as described above and th | > | mply set up the steering as described above and th | ||
| > | en state how many hours the command should be dela | > | en state how many hours the command should be dela | ||
| > | yed. Delayed commands is a neat feature that lets | > | yed. Delayed commands is a neat feature that lets | ||
| > | you attend business meetings and wedding dinners w | > | you attend business meetings and wedding dinners w | ||
| > | hile helming a 60-foot single handed catamaran in | > | hile helming a 60-foot single handed catamaran in | ||
| > | a full gale! | > | a full gale! | ||
| 37 | 43 | ||||
| 38 | The chart and the race bounds | 44 | The chart and the race bounds | ||
| 39 | ------------------------------- | 45 | ------------------------------- | ||
| n | 40 | The shorelines are supplied by the US National Geo | n | 46 | The shorelines are supplied by the US National Geo |
| > | physical Data Center (NGDC). Resolution may vary d | > | physical Data Center (NGDC). Resolution may vary d | ||
| > | epedending on the race type. Important to notice i | > | epedending on the race type. Important to notice i | ||
| > | s that what you see is what there is. Be aware of | > | s that what you see is what there is. Be aware of | ||
| > | small islands but all water is deep and sailable. | > | small islands but all water is deep and sailable. | ||
| > | Your boat can naturally only sail on water. If you | > | Your boat can naturally only sail on water. If you | ||
| > | collide with land the boat will stop, be pulled o | > | collide with land the boat will stop, be pulled o | ||
| > | ut from the coastline some distance and be somewha | > | ut from the coastline some distance and be somewha | ||
| > | t damaged. The damage is expressed as a certain dr | > | t damaged. The damage is expressed as a certain dr | ||
| > | op in boat speed (performance). This loss in perfo | > | op in boat speed (performance). This loss in perfo | ||
| > | rmance is temporary and will vanish in a number of | > | rmance is temporary and will vanish in a number of | ||
| > | hours. Since the boat has stopped you need to sen | > | hours. Since the boat has stopped you need to sen | ||
| > | d a new command to set the boat on a new course. D | > | d a new command to set the boat on a new course. | ||
| > | ue to the implementation on the server, a boat may | ||||
| > | actually cut a little land corner at special occa | ||||
| > | sions. It can happen to all boats but is nothing t | ||||
| > | o calculate on. | ||||
| 47 | |||||
| 48 | Cutting corners | ||||
| 49 | ------------- | ||||
| 50 | Due to the implementation on the server, (that boa | ||||
| > | ts are moved in steps) a boat may actually cut a l | ||||
| > | ittle land corner that was smaller than the step. | ||||
| > | It can happen to all boats but is nothing to rely | ||||
| > | on. Since small islands in SOL are called Sneaky L | ||||
| > | ittle Islands (SLI) this phenomena is called SLI-j | ||||
| > | umping. SLI-jumping is allowed. | ||||
| 41 | 51 | ||||
| 42 | The boat performance | 52 | The boat performance | ||
| 43 | ---------------------------- | 53 | ---------------------------- | ||
| 44 | The boat performance is expressed in the so called | 54 | The boat performance is expressed in the so called | ||
| > | polar curve, which is visible to you. The polar c | > | polar curve, which is visible to you. The polar c | ||
| > | urve state the boat speed as a function of wind sp | > | urve state the boat speed as a function of wind sp | ||
| > | eed and TWA. Take time and study the plot to learn | > | eed and TWA. Take time and study the plot to learn | ||
| > | how to sail the boat efficiently. Different wind | > | how to sail the boat efficiently. Different wind | ||
| > | speeds are shown with different colored curves. Fo | > | speeds are shown with different colored curves. Fo | ||
| > | r a certain wind speed follow the corresponding co | > | r a certain wind speed follow the corresponding co | ||
| > | lored curve for all various TWA:s around the boat. | > | lored curve for all various TWA:s around the boat. | ||
| > | For a certain wind speed and TWA you can read the | > | For a certain wind speed and TWA you can read the | ||
| > | corresponding boat speed as represented by the di | > | corresponding boat speed as represented by the di | ||
| > | stance from the origin to the colored curve. The p | > | stance from the origin to the colored curve. The p | ||
| > | lot does not differ negative from positive TWAs si | > | lot does not differ negative from positive TWAs si | ||
| > | nce our boats are symmetric. Your boat generally p | > | nce our boats are symmetric. Your boat generally p | ||
| > | erforms at the polar curve boat speed (=100% perfo | > | erforms at the polar curve boat speed (=100% perfo | ||
| > | rmance in the polar window) but there are two ways | > | rmance in the polar window) but there are two ways | ||
| > | of loosing performnce. If you hit land you loose | > | of loosing performnce. If you hit land you loose | ||
| > | quite a lot of performance. After changing TWA you | > | quite a lot of performance. After changing TWA you | ||
| > | also loose some percent of performance. Performan | > | also loose some percent of performance. Performan | ||
| > | ce loss is always temporarely. Depending on condit | > | ce loss is always temporarely. Depending on condit | ||
| > | ions you will regain 100% after a while. | > | ions you will regain 100% after a while. | ||
| 45 | 55 | ||||
| 47 | ------------ | 57 | ------------ | ||
| 48 | There are basically two kinds of races, fleet-race | 58 | There are basically two kinds of races, fleet-race | ||
| > | s and timed-races. | > | s and timed-races. | ||
| 49 | 59 | ||||
| 50 | ** Fleet race:** In a fleet race you typically reg | 60 | ** Fleet race:** In a fleet race you typically reg | ||
| > | ister a boat during the registration phase in whic | > | ister a boat during the registration phase in whic | ||
| > | h practice sailing is allowed. One hour before the | > | h practice sailing is allowed. One hour before the | ||
| > | start all boats are suddenly automaticaly towed b | > | start all boats are suddenly automaticaly towed b | ||
| > | ack to the starting point, stopped and moored ther | > | ack to the starting point, stopped and moored ther | ||
| > | e during this last hour before the start which we | > | e during this last hour before the start which we | ||
| > | call the prestart phase. During the prestart phase | > | call the prestart phase. During the prestart phase | ||
| > | you can send commands and chats but the boat will | > | you can send commands and chats but the boat will | ||
| > | not move. At the time of the race start all boats | > | not move. At the time of the race start all boats | ||
| > | are let go simultaneously. The last command will | > | are let go simultaneously. The last command will | ||
| > | be the one controlling the boat. First boat compl | > | be the one controlling the boat. First boat compl | ||
| > | eting the course is the winner! | > | eting the course is the winner! | ||
| 51 | 61 | ||||
| n | 52 | **Timed race:** In a timed race you may (within li | n | 62 | **Timed race:** In a timed race you may (within li |
| > | mits) start at any time you like. The time of your | > | mits) start at any time you like. The time of exec | ||
| > | first command is your start time. A start using a | > | usion of your first command will be your start tim | ||
| > | delayed command is possiblecomplete the course an | > | e. This means that a start using a delayed command | ||
| > | d your total sailed time will be compared to other | > | is possible and the start time will be the time w | ||
| > | s in the leaderboard. Once you have finished the c | > | hen your boat starts moving. Complete the course a | ||
| > | ourse you may register a new boat and go for anoth | > | nd your total sailed time will be compared to othe | ||
| > | er try. | > | rs in the leaderboard. Once you have finished the | ||
| > | course you may register a new boat and go for anot | ||||
| > | her try. | ||||
| 53 | 63 | ||||
| 54 | Weather | 64 | Weather | ||
| 55 | -------- | 65 | -------- | ||
| 56 | State of the art high resolution forecasts by [We | 66 | State of the art high resolution forecasts by [We | ||
| > | athertech](http://www.weathertech.se) is used as t | > | athertech](http://www.weathertech.se) is used as t | ||
| > | he sailing environment. The resolution in both tim | > | he sailing environment. The resolution in both tim | ||
| > | e and space varies depending on the race. The fore | > | e and space varies depending on the race. The fore | ||
| > | casts are true in the sense that we are in the sim | > | casts are true in the sense that we are in the sim | ||
| > | ulator sailing in authentic weather. All boats sai | > | ulator sailing in authentic weather. All boats sai | ||
| > | l in the wind forecasts at the 10 meter level. Usu | > | l in the wind forecasts at the 10 meter level. Usu | ||
| > | ally, the client give you access to seal level atm | > | ally, the client give you access to seal level atm | ||
| > | ospheric pressures also. The forecasts are typical | > | ospheric pressures also. The forecasts are typical | ||
| > | ly updated once or twice per 24 hour period. Updat | > | ly updated once or twice per 24 hour period. Updat | ||
| > | es are fairly immediately and normally phased in d | > | es are fairly immediately and normally phased in d | ||
| > | uring an hour or so. Note that in some races new f | > | uring an hour or so. Note that in some races new f | ||
| > | orecasts show up in the middle of the night... | > | orecasts show up in the middle of the night... | ||
| 57 | 67 | ||||
| 59 | ------------------ | 69 | ------------------ | ||
| 60 | The boats actual sailing is done in the central se | 70 | The boats actual sailing is done in the central se | ||
| > | rver at sailiport and NOT in the users computer. T | > | rver at sailiport and NOT in the users computer. T | ||
| > | he client is only used for viewing and manipulatio | > | he client is only used for viewing and manipulatio | ||
| > | n of your boat. Hence, you can disconnect and shut | > | n of your boat. Hence, you can disconnect and shut | ||
| > | your computer down and your boat will still sail. | > | your computer down and your boat will still sail. | ||
| > | The boats are moved forward (integrated) stepwise | > | The boats are moved forward (integrated) stepwise | ||
| > | . The length in time between the steps varies dep | > | . The length in time between the steps varies dep | ||
| > | endent on the server workload etc but is usually k | > | endent on the server workload etc but is usually k | ||
| > | ept under 30 seconds. | > | ept under 30 seconds. | ||
| 61 | 71 | ||||
| 62 | The chat | 72 | The chat | ||
| 63 | --------- | 73 | --------- | ||
| n | 64 | The chat is there to be used! Go ahead and use it | n | 74 | The chat is there to be used! Choose your preferre |
| > | along with your judgement. | > | d language and go ahead and use it along with your | ||
| > | judgement. | ||||
| 65 | 75 | ||||
| n | 66 | Disqualification | n | 76 | Last Minute Changes |
| 67 | ----------------- | 77 | ----------------- | ||
| n | 68 | A boat can be disqualified and a user can be banne | n | 78 | For various reasons adjustments and changes in the |
| > | d if improper use is detected or if too offensive | > | race setup, course route or other rules might be | ||
| > | comments are made in the chat. | > | needed from time to time. Such adjustments are kep | ||
| > | t at a minimum but Sailonline here states that the | ||||
| > | y might be necessary even during a race and should | ||||
| > | be regarded as "a part of the game". | ||||
| 79 | |||||
| 80 | |||||
| 81 | Race closure | ||||
| 82 | ------------ | ||||
| 83 | For several reasons Sailonline cannot keep races o | ||||
| > | pen for eternity. Races are closed (and all boats | ||||
| > | still on course will stop) when the administrators | ||||
| > | regard the race as "finished". This means that e. | ||||
| > | g. boats starting late cannot count on finishing t | ||||
| > | he race. | ||||
| 84 | |||||
| 85 | The Rules | ||||
| 86 | --------- | ||||
| 87 | The idea is that most of the rules should be enfor | ||||
| > | ced automatically by the server. This means that e | ||||
| > | .g. when the server registers a passing of a waypo | ||||
| > | int that passing is ok. A boat can be disqualified | ||||
| > | and a user can be banned if improper use is detec | ||||
| > | ted or if too offensive comments are made in the c | ||||
| > | hat. | ||||
| 69 | 88 | ||||
| 70 | Dictionary | 89 | Dictionary | ||
| 71 | ---------- | 90 | ---------- | ||
| 72 | **Port:** Left side of the boat. | 91 | **Port:** Left side of the boat. | ||
| 73 | 92 | ||||
| 88 | **Distance:** is in this nautical game measured in | 107 | **Distance:** is in this nautical game measured in | ||
| > | nautical miles. One nautical mile equals 1852 m. | > | nautical miles. One nautical mile equals 1852 m. | ||
| 89 | 108 | ||||
| 90 | **BS:** Boat Speed is measured in knots. One knot | 109 | **BS:** Boat Speed is measured in knots. One knot | ||
| > | equals one nautical mile per hour. | > | equals one nautical mile per hour. | ||
| 91 | 110 | ||||
| 92 | **VMG:** Velocity Made Good is the velocity compon | 111 | **VMG:** Velocity Made Good is the velocity compon | ||
| > | ent parallel to the TWD. By convention, positive V | > | ent parallel to the TWD. By convention, positive V | ||
| > | MG means that you are sailing towards the wind. | > | MG means that you are sailing towards the wind. | ||
| n | n | 112 | |||
| 113 | **VMC:** Velocity Made good relative the Course is | ||||
| > | not really unambiguously defined but usually mean | ||||
| > | s the boat velocity component parallel to the loxo | ||||
| > | drome from boat to the next waypoint. | ||||
| 93 | 114 | ||||
| 94 | **Time:** Is throughout the game measured with ref | 115 | **Time:** Is throughout the game measured with ref | ||
| > | erence to Universal Time Coordinated UTC. | > | erence to Universal Time Coordinated UTC. | ||
| 95 | 116 | ||||
| 96 | **Performance:** The percentage of boat speed you | 117 | **Performance:** The percentage of boat speed you | ||
| > | have in relation to the performance polar. You wil | > | have in relation to the performance polar. You wil | ||
| > | l have 100% if you haven’t hit land or just made a | > | l have 100% if you haven’t hit land or just made a | ||
| > | course change, your performance will go down for | > | course change, your performance will go down for | ||
| > | some time if you have hit land. | > | some time if you have hit land. | ||
| 97 | 118 | ||||
| 147 | ----- | 168 | ----- | ||
| 148 | 169 | ||||
| 149 | A few related links that you may find usefull. | 170 | A few related links that you may find usefull. | ||
| 150 | 171 | ||||
| 151 | mobile client (SYC members only) [here] (http://ww | 172 | mobile client (SYC members only) [here] (http://ww | ||
| > | w.sailonline.org/m) | > | w.sailonline.org/m) | ||
| t | 152 | t | |||
| 153 | unofficial rankings, by wiz [here] (http://www.ste | ||||
| > | num.se/sailonline/) | ||||
Races
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Wellington to Nelson 2012
Welcome to the first running on SOL of a New Zealand classic race that takes us 104nm from Wellington to Nelson through the notorious Cook Strait. Prepare your SOTO 40s!! Race #445 NOR / POLAR. WX 0430 / 1030 / 1630 / 2230utc. RANKING: Weekend/SYC.
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The third in this 9 leg race across the globe. Leg 3: A race from Ahbu Dhabi to Sanya across 4600nm in a VO70. Fair Winds challengers! Race #282 NOR / POLAR. WX Updates: 0430 / 1030 / 1630 / 2230. RANKING: Ocean/SYC/SOL WorldRace
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SYC Ranking
Series
- 2008-2009 Sailonline Ocean Race
- 2009 Bosphore - Bretagne
- 2009 French SOLo
- 2010 Auckland Regional
- 2010 Iberian Tour
- 2010 Ouzo Rally
- 2010 Tasman Double
- 2011-2012 SOL World Race
- 2011 Asian Sprints
- 2011 Round North Island
- 2011 Scandinavian Tour
- 2011 SJORA Series
- 2011 SOL Global Challenge
- 2011 SSANZ B&G Simrad
- 2011 Tasman Double
- 2011 Vancouver Island
- SYCC 2008
- SYC Ocean Race Championship
- SYC ranking
- SYC Week-End Race Championship
- SYC Week Race Championship
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