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Board » Technical Support » Map Editor

Greetings,

I realize that SOL needs to think Globally in terms of its application in the real world, but I wondered if there was any capacity to map Locally ?

OK, that's cryptic enough so here is what led me to this juncture.

I was curious as to how the "Game" handles the scaling, or zoom effect if you will, aspect of the landforms and coastlines surrounding any particular course. It goes without saying that a more detailed or realistic portrayal would enhance the enjoyment of all involved. Elsewhere it has been mentioned that an Open Source alternative might be utilized in the future.

What if only a small portion of a favorite race format would benefit from some extra detail such as the start area, finish area or a few key points along the way. Could someone with enough time on their hands create something useful towards that end ?

What I don't know is the file format that SOL uses to feed the game its Map. Could those who are in the know create a very basic Map Editor tool that would enable, in a piecemeal fashion, the ability to apply that detail selectively and submit it to SOL just for game play.

Since I don't have a technical background I may be asking the wrong questions nor would it surprise me to learn that you can't get there from here.


I'm just saying, if you don't ask . . .

you never know what you might learn.

--- Last Edited by Aethereal at 2009-11-30 01:03:20 ---
None so blind
We try to adjust the maps to the race. A short archepellago race usually has more detail than the Atlantic crossings. We are limited by the map size in bytes. Many players sit on thin internet connections and cannot handle too detailed maps.

/Jakob
...one of the guys behind the game...
Thanks Jakob,

I also play over a dial-up ISP,
so it is good to know you are
looking out for everyone's best interests,
as you usually are, of course.
None so blind

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