| | | |
| **Time:** Is throughout the game measured with ref | | **Time:** Is throughout the game measured with ref |
| erence to Universal Time Coordinated UTC. | | erence to Universal Time Coordinated UTC. |
| | | |
| **Performance:** The percentage of boat speed you | | **Performance:** The percentage of boat speed you |
| have in relation to the performance polar. You wil | | have in relation to the performance polar. You wil |
| l have 100% if you haven’t hit land, your performa | | l have 100% if you haven’t hit land, your performa |
| nce will go down for some time if you have hit lan | | nce will go down for some time if you have hit lan |
| d. | | d. |
| | | |
| t | | t | **Great circle:**
|
| | | A great circle constitute the shortest route betwe |
| | | en two locations on the globe. In the map projecti |
| | | on we use a great circle may appear to have a curv |
| | | ature, however on the globe the path is straight. |
| | | See Wikipedia, [Great circle] (http://en.wikipedia |
| | | .org/wiki/Great_circle). In Sailonline you can cho |
| | | ose to navigate using great circles.
|
| | |
|
| | | **Loxodrome (Rhumb line):**
|
| | | A loxodrome, or rhumb line, is a route between two |
| | | locations on the globe with the feature of having |
| | | constant true compass course. See Wikipedia, [Lox |
| | | odrome]
|
| | | (http://en.wikipedia.org/wiki/Loxodrome). In Sailo |
| | | nline you can choose to navigate using Loxodromes. |
| | |
|
| | |
|
| | | |
| FAQs | | FAQs |
| ----- | | ----- |
| Q: Can me and a friend "share" a boat although we | | Q: Can me and a friend "share" a boat although we |
| do not share the same computer, or even live in th | | do not share the same computer, or even live in th |
| e same country? | | e same country? |
| | | |