Facebook

Login

Support Sailonline

If you haven't already - join the SAILONLINE YACHT CLUB!

Please also consider making a donation - all amounts are greatly appreciated!

Profile for Klyvarn



Name Klyvarn
Email Address
Posts7
  • Re: Performance loss
    Board » Technical Discussion
    Great thanks Kroppyer, for making us nice instruction files.

    The mass * boatspeed = momentum idea, let's think further of that.
    Which variables have greatest impact on recovery?

    I am very pleased to see the direction this thread has taken lately. Now we are discussing realistic changements to SOL instead of preventing "tacking gamers". Thank you.

    Is it possible that the "dev dudes" correct current gybe/tack formula to the more accurate
    e = 1.0-(aftergybe.bs*current performance)/200.0.

    --- Last Edited by Klyvarn at 2013-12-22 10:39:41 ---
  • Re: Performance loss
    Board » Technical Discussion
    I agree with you, Rod, with over 93% ;)

    I am sure you have made turning and tacking tests. I am 100% sure that the performance model is unrealistic. I just made one in the Christmas Race. Tack/Gybe from TWA 45 to -130.268 in TWS 5.87 knots the performance went to 96.08 from 100. After gaining performance to 100%, making a 100.268(the .268 is to be sure to get just over 7% performance to loose) degree turn from -130.268 to -30 TWA (without any boatspeed involved in the calculation ??) the holy 93% performance appears. Why has the boatspeed lost influence if you turn your boat?
    Sailing VMG upwind in your VO74_v4 you need TWS 28.1(at 45.5 TWA)and downwind TWS 12.47 (at 138.68 TWA), then you reach the 7.01% performance-loss. Is a gybe that much more difficult to make than a tack. I am not trying to explain the performance model, just trying to understand.

    I think every SOLer wants a game as realistic as possible, as fair as possible. A2R, has really something there with the boat specific momentum coefficient.

    It seems to me that we may start a performance brainstorming thread :)
  • Re: Performance loss
    Board » Technical Discussion
    I can see there are a few SOLers really engaged in the performance model.

    In SOL of today, there are obviously a lot of matters, more unrealistic than the performance model. What can it be ?

    Is it an improvement of realism to let the SOLers do high numbers of turnings?
    Erasing lines of programming code might also make an improvement.


  • Re: Performance loss
    Board » Technical Discussion
    Kroppyer

    I agree with you that the performance model should be explained in the SOL Manual, not how to use the model.

    I'm more concerned of the future SOL virtual sailing program. Have the SOL engine creators made any promises to Sailonline NavSim AB, that they will perform improvement or is it up to SOLers with programming skills to create needed code.

    Sorry, SOL is just a game we are playing.
    I have to play SOL a lot, hopefully I'll get some skills. Excel is helping me with VMG-calculations.
  • Re: Performance loss
    Board » Technical Discussion
    If anyone creates an acceptable solution to improve existing performance, will the SOL engine be updated with that piece of code ?

    After reading some of Kroppyer's posts, it seems that we have to make the best of the performance-calculation, just as it is today and update the SOL Client Manual with a lot of tips and tricks.
  • SOL Improvement - BBQ-ing
    Board » General Discussion
    Can the thoughts below improve or just mess up our game.

    When BBQ-ing it shall not be possible to gain performance while fetching a cold beer in the kithen. The performance have to be 80% when you get off the rocks.

    Passing narrow straits on DC:s may content deliberate BBQ:s.
    A time penalty (the boat is stucked on the beach to be repaired) will be added the second time the boat is beached. The time penalty will increase for every visit on land.

    With no IRL sailing experience, I personally don't find it realistic that a boat can survive much more than one BBQ.

    / Klyvarn

    --- Last Edited by Klyvarn at 2013-12-15 23:59:42 ---
  • Re: RSL error when loading latest client - post HERE
    Board » Technical Support
    Try this in Windows 7:
    Open Flash Advanced Settings Tab in the Control Panel. Erase all old settings for Flash with the upper right button.
    It solved the problem for Klyvarn.

    --- Last Edited by Klyvarn at 2012-02-06 16:22:19 ---

Races

Next Race: 00d 00h 00m


Current Races:

Tall Ships Races 2025 - Le Havre to Dunkirk


Welcome to the first of four virtual Tall Ships Races in European waters which are concurrently being organized in-real-life by Sail Training International . The course for this first race is between the French ports of Le Havre and Dunkirk; circa 125nm in Sailonline’s magnificent 90m Barque.
NOTE: Starts and Finishes in tall ships racing are always offshore to avoid conflict with shipping and shipping lanes; online and real-life may not match exactly.
Race #1923
INFO by brainaid.de
Barque 90m PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: TS - SYC
Race starts: Jul 07th 16:00 Registration Open!
▶ Flash
GO TO RACE

Red Eye - Key Lime Pie-gatta 2025

Opposite the Bahamas at the tip of the Florida peninsula, we find the Florida Keys, a honky-tonk arpeggio of islands, where another SOL classic, the Key Lime Pie-gatta, so-called after the famous local condensed-milk-based tart speciality, awaits to be navigated once again. We’ll race its “Red Eye” 180nm in very-American Santa Cruz 52s, ignoring such artefacts as bridges, causeways and piers joining the keys one to the other and to the mainland!
Race #1846
INFOby brainaid.de
Santa Cruz 52 PARTICULARS
NAM_AWIP WX Updates:
0245 / 0845 / 1445 / 2045
Ranking: SYC - RED
Race starts: Jul 02nd 12:00 Registration Open!
▶ Flash
GO TO RACE

Sail Around Turkey 2025


Welcome to the 11th running of one of Sailonline's most iconic races, where our fleet races the length of the Turkish coastline from Hopa (the easternmost harbour on Turkey’s Black Sea coast) to Iskenderun (the easternmost harbour on Turkey’s Mediterranean coast). It’s a 1,372nm race and aboard our classic, 1st decade of the 21st Century, version 2 IMOCA 60, you should be able to get around the course in less than a week. That is if, of course, once you get out of the Black Sea you don’t stop to enjoy the sights or a BBQ or two in the Golden Horn, or on the Marble Islands, now land-locked Troy or Gallipoli or any of the myriad Aegean islands, that you shall have to carefully navigate past.
Race #1930
INFOfrom brainaid.de
IMOCA 60 v2 PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: SYC
Race starts: Jun 27th 15:00 Registration Open!
▶ Flash
GO TO RACE

Go to race archive

SYC Ranking

  1. Sailonline Yacht Club Member CriticalHippo
  2. Sailonline Yacht Club Member KaSToR
  3. Sailonline Yacht Club Member WRmirekd
  4. Sailonline Yacht Club Member FreyjaUSA
  5. Sailonline Yacht Club Member rafa
  6. Sailonline Yacht Club Member Kipper1258
  7. Sailonline Yacht Club Member rumskib
  8. Sailonline Yacht Club Member BRENTGRAY
  9. Sailonline Yacht Club Member Patrick70119
  10. Sailonline Yacht Club Member CollegeFund

View full list

Series

Mobile Client

SYC members have the benefit of access to our mobile/lightweight web client!

The mobile client