Facebook

Login

Support Sailonline

If you haven't already - join the SAILONLINE YACHT CLUB!

Please also consider making a donation - all amounts are greatly appreciated!

Board » Technical Discussion » Performance loss

Page: First Previous 7 8 9 10 11 12 13 Next

rod,

Starting at 100%, a loss of 8% is achieved by

With tack or gybe:
Tack to an angle that gives sog=16 kts, more speed is more performance loss. (the angle depends on polar and tws)

Without:
Turn 110 degrees. Greater angle is more performance loss.

For more complicated things (not starting with 100%, or doing more than one manouvre) please refer to the PDF I posted earlier in this thread.

--- Last Edited by kroppyer at 2014-07-18 15:04:28 ---
Wow! Great thread. I've raced for almost 40 years and I'm an engineer & a computer scientist, so this one's right up my alley.

Having just read through the whole thread here are a few thoughts from me is not particular order:

1. SOL started with a realistic model and that should probably remain. Anything that breaks with realism should be explained, at the very least.

2. There are good real-world reasons for deaparting from the realistic model. Server load and reasonable sample rates need to be considered.

3. Different yachts recover differently so how you should sail each yacht should be different.

4. The world is changing quickly. Downwind-flyers come on and off the plane and their performance changes massively when this happens. If a boat is only just on the plane then a gybe will be costly.

5. And don't even talk about foiling and whether you can keep it up during a tack/gybe!!!

I suspect the SOL models are based on displacement vessels. It's probably time for an update particularly given that we're playing with some pretty impressive craft these days.
I should also mention that I was impressed by some of the analytical work. Excellent stuff.

This reminds me of a marketing subject I did around 20 years ago at university. A key component was a computerized marketing strategy game.

In our group we analyzed the 'black box' of the game so well that after the results were published the lecturer bailed me up and accused me of cheating ...

Let me just say "I like your work."
I made this yesterday:
Sailonline Performance Calculator
http://sol.kroppyer.nl/performance/

It's about the same as the spreadsheet I posted earlier, but this one is more precise. Only time lost to next DC is not always accurate (because there is no clear definition for "time lost").

dtayls, funny that you read and posted on this thread just after I finished the calculator. Of course a new model would still be simplified reality, heavily simplified. But it's not hard to make a model that's more realistic than the current one, with the current model I fail to see the relation with reality.

You might see some worked out propositions for new models over here fairly soon.
Kroppy,

Some SOLers are sailors while others are not.

It is probably true to say that most sailors want the model to be ultra-realistic while SOLers just want a model (aka. rules of the game) that they can understand and play against.

I personally think there is a middle ground that will probably work for everyone ... if implemented and explained properly.

The 15 second sample/update interval is an interesting aspect of the game. I am sure there are many reasons for this - server load and UI development requirements are just two that come to mind. But let's face it, this is not an online shoot-em-up game and people should probably not be trying to sail these things in real time. And if you want to play with a high performance yacht and really know how to tack/gybe on the plane/foil then get out on the water and do it IRL!

But that said, I think there is a lot of value to be had in changing some parts of the model and most of these are probably quite straight forward to implement.

Dtayls.
A performance model hasnt to be realistic but it should work.
Our current model works with slow boats ( max speed 15kn ), of course far from perfect but it works.
It doesnt work well with faster boats (max speed 15+ kn).

With a AC72 it just gets crazy.
For example:
Gybe sailing downwind with 40kn speed at 92% performance, hurrah, no performance lost.
Doing the same at 94% performance, oops, performance drops to 74%.
Thats not just unrealistic. thats stupid!

Isnt the 93% rule outdated, a rule from history when the max speed was around 14kn?

Why dont we drop the 93% rule, let all performance calculations as it is and set hard limits, like max perf loss 90%.
Maybe even better:
Divide our fleet into "slow" and "fast" and set differrent max performance lost limits,
like 88% for the fast boats and 93% for the slow boats.
IMHO it should be possilbe to implement these changes to our server software.
Just an idea.
I fully agree that performance loss needs an update. To say the least

I really disagree on the idea that performance should be different across the fleet. First of all I like the beauty of everyone is exactly equal too much. Second, why would the people with less practise be faster in manoeuvres than the people with more practise?
[edit: I misunderstood the idea]

---
If it's going to happen, should we try a "do it once and to it good" approach, or should we spend some time on an intermediate performance system as "quick fix"?

--- Last Edited by kroppyer at 2014-10-02 15:55:39 ---
when i was talking about fleet, i didnt mean the boats in a single race.
I meant the diff between a "slow" yacht like first 40.7 and "Racing machines" like VO4 or our latest baby AC72.
Our fleet of available boats. From 6.5m upto 90m.

--- Last Edited by HappyHour at 2014-10-02 12:48:49 ---

--- Last Edited by HappyHour at 2014-10-02 14:04:02 ---

--- Last Edited by HappyHour at 2014-10-02 14:06:05 ---
Ah! I misunderstood. Now I fully agree: the performance system should depend on the boat type. A very simple solution would be as I described a few posts back and use the weight of a boat for the performance calculation.
"or should we spend some time on an intermediate performance system as "quick fix"?"

If some time means some hours, we should do the "quick and dirty fix". As i said in my previous posting, let all the calculations as it is and set a hard limit for the max. performance drop. that would at least eliminate the worst impacts of our current perf system.

Today i sailed 2 runs with a fast boat in the Atlantic Circle and tried to beat the performance drop system and it seems to work. A 3 step tacking, like from 45 twa to -5 twa, -20 twa and -45 twa may be faster then a normal tacking from 45 twa to -45 twa. The same with gybing. Gybe to the slowest possible speed to minimize the performance loss. Anything will be better than a 34kn speed to 34kn speed gybe with a 17% perf loss at 94% performance.

A nice tactical aspect, but im sure this isnt what the developers had in mind when they wrote our current code.


--- Last Edited by HappyHour at 2014-10-07 16:23:31 ---

Page: First Previous 7 8 9 10 11 12 13 Next

Please login to post a reply.

Races

Next Race: 00d 00h 00m


Current Races:

Doha Basra TIMED Race 2026

Welcome to Kuwait for a short 78 nm TIMED race from the port of Doha (not to be confused with Doha, Qatar) to Basra, Iraq. Jazirat Light on Auha Island is the only mark to observe, leaving it to port. The Beneteau First 40.7v2 racer-cruiser is our ride this month. This is a TIMEDrace so you may RE-REGISTER HEREto try again after finishing a run. You will have 13 days and 11 hours to test your skill and decision making after the race opens.
Race #2008
INFOby brainaid.de
First 40.7v2 Particulars
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking:
TRQ1 - TRCH - SYC
RACE CLOSE: Saturday,
28 February at 23:00 UTC
Race starts: Feb 15th 12:00 Registration will open soon
▶ Flash
GO TO RACE

San Diego Islands Race 2026


Sailonline is proud to once again partner with the San Diego Yacht Club for the annual Islands Race! This iconic offshore challenge spans approximately 140 nautical miles, starting in Long Beach, rounding the Catalina Islands, and finishing in San Diego. Shifting coastal winds and tactical island roundings will test every sailor’s judgment and nerve.

This year, our SOLers will race the Ker 40, a proven high-performance design by Jason Ker and built by McConaghy Boats. Fast, responsive, and demanding, the Ker 40 rewards precision and smart strategy. The competition will be tight. Every decision will count. See you on the start line!
Race #2009
INFO by brainaid.de
Ker 40 PARTICULARS
NAM_AWIP WX Updates:
0245 / 0845 / 1445 / 2045
Ranking:
SUPBUD - SYC
Race starts: Feb 13th 20:00 Registration Open!
▶ Flash
GO TO RACE

Cross the Convergence 2026 - Samoa to Hawaii


The second race of our new series of ocean voyages across the World’s convergence zones, takes us northward again up the Pacific Ocean, now from Samoa at 13.5 degrees South, across the Equator to Hawaii, famed for its breaking surf and active volcanoes, on the edge of the Tropic of Cancer at 19.5 degrees North. It’s 2300nm, so we’ll take our very steady Steinlager II. Race #1982
INFOby brainaid.de
Steinlager IIPARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: CCZ - SYC
Race starts: Feb 06th 18:00 Registration Closed
▶ Flash
GO TO RACE

Beketov by Balloon 2026 - In Siberia


Way-back-when France and England, and Spain as well, were squabbling about who should control what of North America, only to lose the most of it to their own insurging colonists, their eastern European neighbour empire, Russia, was quietly assimilating vast, thinly nomadically populated territory of its own – Siberia! Amongst the many explorers and adventurers that served Russia so well in these conquests was the Cossack hetman Pyotr Beketov. Let’s pretend we’re he and eschewing horseback, let’s travel by balloon from Yekaterinberg to Krasnoyarsk – just a short 2000km (1100nm) section of the Trans-Siberian Express’ 9289km!
Race #1972
INFOby brainaid.de
SOL Balloon PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: BOL - SYC
Race starts: Feb 03rd 13:00 Registration Closed
▶ Flash
GO TO RACE

West Papua to Oregon 2026

Our next race in our Ocean Championships is the first of a series of great natural migrations we will track in 2026. The leatherback turtle is the most widely distributed marine reptile on planet Earth, and chooses to breed in warm tropical waters, but prefers to forage in more temperate habitats, travelling thousands and thousands of miles effortlessly annually to maintain this way of life. Our race will follow one of the typical trips of this turtle, from breeding grounds in the seas off West Papua to the coast of Oregon. It’s only 5900nm, so to keep up, but in comfort, we’ll follow in our Gunboat 90.
Race #2006
INFO by brainaid.de
GB 90 PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: OCQ1 - OCCH - MIG - SYC
Race starts: Feb 02nd 11:00 Registration Closed
▶ Flash
GO TO RACE

Go to race archive

SYC Ranking

  1. Sailonline Yacht Club Member KaSToR
  2. Sailonline Yacht Club Member WRmirekd
  3. Sailonline Yacht Club Member CriticalHippo
  4. Sailonline Yacht Club Member rafa
  5. Sailonline Yacht Club Member rumskib
  6. Sailonline Yacht Club Member Sax747
  7. Sailonline Yacht Club Member vida
  8. Sailonline Yacht Club Member bonknhoot
  9. Sailonline Yacht Club Member Panpyc
  10. Sailonline Yacht Club Member Kipper1258

View full list

Series

Mobile Client

SYC members have the benefit of access to our mobile/lightweight web client!

The mobile client